I love WW2 FPS games. I started off with Medal Of Honor: Allied Assault years ago, and was blown away when Call Of Duty was released. Visually and technically, it was leaps and bounds beyond the competition. Have times changed? With the gifting season upon us, I review what I like and dislike about the newest addition to the Call of Duty lineup.
Though I haven�t finished the missions, Single Player mode seems to be very well done. There are new weapons, objectives, and theatres of combat. The graphics are amazing! Those who have played the first COD installment will be familiar with the 3-campaign formula as you don the identities of a trio of different Allied soldiers. From tank chases to demolition missions to holding the lines of defense, the COD Single Player missions are engaging and fun.
I wish I had as many nice words for Multiplayer mode. Though fun, there are some omissions and inconsistencies you might want to know about before dropping 50 clams on the game.
Did I mention that the graphics are amazing? Truly, one of the greatest things about Multiplayer Mode is the rich playing environment. And it really is great, including the sound. I do, however have some complaints and criticisms (naturally), after many hours of gameplay:
There are some things that fans of COD1/UO Multiplayer will find painfully missing:
Even with such a laundry list of complaints, Multiplayer has some redeeming qualities. The new maps seem to be well-planned and plenty immersive. There is also a new feature for those who love to snipe: the “hold your breath” key. When aiming down the site or through a scope, you can hold a key down to “hold your breath” and steady the rifle almost perfectly still. Now that’s useful.
It seems like COD2 was made with the attitude that the UO expansion pack never happened. I don�t get it, and I think it handicaps the game�especially in Multiplayer mode. I�m sure most Multipayer COD2 gamers also played UO, so there�s a real disconnect between the two. While I like the Single Player game, I can�t really vouch for the multiplayer experience. I’ll probably play more UO Multiplayer, to tell the truth. And I have this sneaking suspicion that a COD2 expansion pack will include a lot of the current omissions, and that strikes me as underhanded and shifty. We�ll see, I guess.
I am no doubt going to be called out on some of these items. These are just my observations, so feel free to correct me or offer more insight. Game on!
Matt Brett » 953 days ago #
Nice review Jared.
Just wanted to point out that there are some tank missions in the British campaign. They’re wicked fun too – I enjoyed them a lot more than in the previous COD games. I did a little reivew of my own and have some footage of the tank missions in the gameplay video.
I was hoping for another flying mission – the British bombing run in COD:UO was so great I’m surprised they didn’t follow it up in COD2.
I’ve never been a fan of COD multiplayer, so I didn’t even bother trying it in COD2. Sounds like I’m not missing much. Thanks for the insight.
Jared Christensen » 950 days ago #
Matt,
The tank mission was really fun. Can’t wait to finish the others!
Paul Stamatiou » 941 days ago #
I too started off playing MOHAA and I’ve kept playing the same genre of games. I recently picked up COD2 as well and am in love with it. I can’t wait to get back home for winter break and play it. (pc at home, mac at school)
Christian Watson » 940 days ago #
Just had to comment about COD/UO as I haven’t bought COD2 yet – I certainly plan to though!
UO was an awesome expansion pack. I loved the bombing mission – it has tons of replay value. I haven’t played too much multiplayer so can’t comment on the issues you raised but I hope the single player campaign in COD2 is as good as what’s gone before – it has a lot to live up to.
Jared Christensen » 939 days ago #
COD2 single player is indeed fun, though you may find yourself missing those UO goodies like nade cooking and sprinting. I haven’t finished it yet (too busy) but I’ve enjoyed every minute so far.
Tim Dinch » 938 days ago #
Right on the money with the multiplayer comments. I have played cod and U/O since their inception. U/O was a well thought out expansion which took on board the suggestions of the community, in fact it should have been called call of duty 2. Though the single player aspect was excellent, It is the multiplayer people who drive the whole thing forward. The mp maps are just lazy after thoughts. We want a continuation of the good things laid down by U/O and grey matter who produced it. No doubt the wheel will be re-offered but not re-invented in any upcoming expansion.
I’m a big fan of the WWII genre also, though I picked up Brothers in Arms: Paid in Blood (PC) first and am working my way through it. I have a somewhat older PC that can’t show all the eye candy, but it’s a very different experience from COD and MOH in that it requires you to learn and deploy squad tactics. In fact, if you try to play any of the levels in the single-player style, you quickly die. It took about 4 hours to figure out how to get through the first mission without making fatal deployments and getting my whole squad killed. It’s a lot of fun, though probably not for the run-and-gunner.
Jared Christensen » 933 days ago #
Dave – That sounds a bit like Rainbow Six, which I just couldn’t get into. You’re right; tactical games much different than your typical FPS. I think I like the instant gratification of charging a bunker, sans-squad, and cleaning the lot out. ;) It’s a bummer to wait for my guys to catch up…
Yes, I agree…that’s awesome! However, once I got the hang of it in BIA:PIB, the squad became a lot more fun. They are a lot more dynamic than Rainbow Six (admittedly I haven’t played it since the first one in 1997 or so). I think part of it is that the interface for telling squad elements where to go is actually usable in-game without taking your hands off the mouse and directional keys. Once you get in the rhythm of things, you can all move with great speed, performing overlapping actions that drive the germans into a situation where you can personally go in and finish them off. You learn the value of movement, cover, and surpressing fire along the way, which I don’t believe Rainbow Six addresses…it’s a cool blend.
Joey » 928 days ago #
Yes, Cod 2 is indeed an improvement to the previous Cod Versions, Althought i didnt like the no tanks and jeeps, hopefuly in cod 2 expansion they will add more guns, better jeeps, and tanks ( sherman and tiger looking good with graphics ). thanks, joey.
Joker » 914 days ago #
u have one thing wrong, really two but whatever.
the tripwires and the searching of the dead were just mods u probably download unknowly.
Maddog » 912 days ago #
You can pick up the guns from fallen men in multiplayer they sometimes fall away from the player if they were moving look around. Using fallen players guns is essential, if your carrying a MP44 you can switch to your pistol and swap it for a fallen players rifle, then you have your short-range SMG and long-range rifle for any situation.
I think that features like cooking grenades, trip wires and searching dead bodies weren’t standard features in COD:UO but features from the Realism mod for COD. So it’s not wonder that COD2 doesn’t have them yet because that mod hasn’t been released for COD2 yet. I’m not 100% sure which features were from COD and which from the mod though.
m » 902 days ago #
Yeah, it looks better, and single player is good (although somehow buggy—is it only me??) the MP feels like a big step backwards to the origional COD, which I think most everyone agreed—had pretty lame MP. I really hate all this arcade/dumbing it down crap too—skull and crossbones, nade warning, no dash. Overall, I am disappointed. I suppose they are going to copy the same tactic as the 1st one, and release an addon that turns this into a great game. Too bad we are at the mercy of these greedy companies.
/kill » 900 days ago #
quote
“No Tripwires. Another suspiciously missing COD:UO feature. I never used it much, but it was awesome. Where is it now?
No searching the dead. CODUO allowed for players to search dead bodies for weapons and ammo. Not in COD2!”
thoes were awe moded servers that did thoes fyi it wasent grey matter
shifty » 883 days ago #
personally, i think with the much improved graphics, cod2 mp, can just come up to par with my expectations. seeing as, most of the time, i only look for servers with mods, it adds much to the gameplay. the single player seemed a lot more realistic too, with people jumping over walls instead of going around them. and the germans taking out pistols when wounded. i think you were a bit harsh on the turnout of the game. it’s fantastic and i’m anxiously awaiting the expansion. cheers, shifty.
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